Director Astor and animation producer Jorge Cañada Escorihuela explain how they pulled off the handmade look of the key stop-motion.

As a brief diversion from his nightmares, Joaquin Phoenix’s disturbed man-child enters a play in the woods late in Ari Aster’s satirical Oedipal odyssey “Beau Is Afraid.” Beau gladly imagines an alternate universe free from his mother (Zoe Lister-Jones and Patti LuPone), who is raising three boys, in the 12-minute, largely stop-motion segment dubbed “Hero Beau.” a farm, enduring a catastrophe, and enjoying life to the fullest.

This movie-within-a-movie was expertly hand-crafted by Chilean animators Cristóbal León and Joaqun Cocina (“La House Lobo”) with some set design assistance from production designer Fiona Crombie (“The Favourite”). A vivid, artificial environment that, thematically, is just as dreamlike as the rest of the movie. This supplies Beau with his emotional high point and serves as motivation for the rest of his subsequent actions.

According to Astor, “The initial plan was for it to be simply stagecraft, not animated.” “He steps into a universe that is completely flat and made up of spinning, moving sets. Then, in my opinion, we become mired in how much we’re actually accomplishing given the available tools and time.” I then made the decision to do half that and half animation. In other words, these are staged, fake settings interacting with animated elements.

“The next dilemma was choose which animation studio to visit. I watched the Chilean movie “La House Lobo,” which was directed by Cristóbal León and Joaquin Cocina. I felt terribly uneasy. It is a miraculously terrifying work of art. You can learn more about their activities as painters by looking up [Ladislas] Starevich or [Jan] Swankmajer. But at the same time, it was entirely different from anything else and special.

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Los Huesos, a short film he made, was produced by Aster, who also spoke with him about “Purchase Is Scared.” “I wasn’t certain he would ever desire to do something similar. Because he’s an artist and does his own thing, I assumed he’d be outraged by the concept of me taking over the directing. But he was so kind, and I loved him.”

Beau is frightened.

Thanks to A24

However, coordinating the animation turned out to be rather difficult. Jorge Caada Escorihuela, a VFX supervisor from “The Crown,” was chosen by the producers to be the animation producer. He developed a workflow that comprised shot listing and storyboarding, assisted with the planning of actual shots using sets and green screens, and gathered several hundred assets from Leone and Cocina that were then moved to the plate with the use of post-production visualization (postvis). was written as

Escorihuela told IndieWire, “It was too enormous, too long, and too difficult to find out how to accomplish it.” “Because Ari’s major goal was to achieve this handmade appearance. [Karel] Our primary influence came from Zeman, who created The Wonderful Baron Munchausen. In order to create the illusion of a large but manageable set, he played with miniatures placed in the proper perspective and proximity to the camera. How could it be made so that it would have been made was the task. Adding creatures or animals to the original footage was another aspect of the animation concept. [Rotoscoping] You might also create a collage of silhouette elements to help you think of painting and volumetrics as two distinct dimensions, or you could stop-motion animation an element like a home appearing out of nowhere.

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Beau is scared

Beau is frightened.

Thanks to A24

It was a “really kaleidoscopic section,” in Aster’s words, that had to relate to the rest of the movie while also looking good. The director explained, “That meant that there was a lot of manipulation. Said he, “They would make fun of certain wonderful animated parts that didn’t quite go in with the rest of the movie. It took a while to get at something that, for me at least, felt like it fit and wasn’t simply struggling. As it was quite complicated and needed ongoing administration while we worked on the rest of the movie, George kept it on track.

The main method was stop-motion (both 2D and volumetric), with a range of tools and materials. These included sculptures being built and then demolished and then edited backwards, drawings on big canvases being recorded at 12 frames per second, and paper flowers and trees growing through time-lapse photography.

The barriers between the volumetric and the pictorial had to be removed in order to have some dimension of reality, according to Escorihuela. “Combining all these elements makes it difficult to distinguish between what is real and what isn’t, as well as what dimension we are in when examining each section and component, during the trip of our protagonist. It undoubtedly aids in understanding the chaos of this planet. strengthens [Beau’s] spirit,

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